A Play and Earn Sci Fi MMO

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Fight For Resources
Battle it out in new worlds for scarce resources and conquer the universe
Explore Galaxies
Every new world is procedurally generated with new places to explore and conquer
Build Your Fleet
Collect resources and build a wide range of ships, turrets and modules to expand your fleet
Play And Earn
Earn digital tokens and cryptocurrency playing Space Misfits and earn a real world income
Latest News
Learn what is happening in and around Space Misfits
June 24, 2022
Introducing INGOTS!
Hey Misfits! We are happy to announce these Space Misfits Mineral Ingots that you will be able to forge from each of the farmable minerals. &#9874;&#65039; <br> <br> <br> Ingots are worth 1,000, 5,000 and 10,000 units of minerals. And guess what? <strong><mark style="color:#e30fa1">Mineral Ingots can be traded in the player market!</mark></strong> we’re almost there, it will open its public testing within the next few days ! <br> <br> <br> ##King Station Metallurgical Services (KSMS) <br> ![Mystery Skins](https://i.ibb.co/6rfpM3y/KSMS-Faction-min.png) <br> <br> A new faccion called King Station Metallurgical Services (<i>KSMS</i>) will take your ingots and give you the proper amount of raw minerals in return.<br> <br> This system will be in place until we do a rehaul of our Forge, Packer/recycler Systems.<br> For the moment our recycler can´t give minerals as a result of recycling an item (<i>but we’ve got ingots!</i>).<br> <br> <br> <br> ##Starter Mini-guide <br> ![Mystery Skins](https://i.ibb.co/fv0303V/Mineral-Ingots-preview.jpg) <br> <br> Check below how it’ll work! (<i>new guides are coming too for the Ingots launch</i>)<br> <br> ###How to craft a mineral ingot: - Go to the forge, in the items tab you will see all the available ingots. - Chose the one you want to forge and make sure you have the available minerals. ###How to get minerals from an Ingot: - Go to the mission table. - Chose the King Station Metallurgical Services faccion. - Chose the Mineral service you need. - Pick the mission corresponding to the ingot you want to melt. - Go to your Active missions, click the mission and click delivery. - Revisit the Active Missions tab, pick the mission and now click complete. - You will be awarded the corresponding amount of minerals. <br> <br> <br> ![Mystery Skins](https://i.ibb.co/cv0CgdW/ingots-panel-min.jpg) <br> <br> <br> <br> <hr style="border:1px solid #fff"> ###<u>New to Space Misfits?</u> <br> <div class="buttondiv"><a class="fix" href="https://discord.gg/spacemisfits" target="_blank">Meet lots of players at our Discord<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <div class="buttondiv"><a class="fix" href="https://spacemisfits.com/download/" target="_blank">Download the game<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <div class="buttondiv"><a class="fix" href="https://space-misfits.gitbook.io/guides/" target="_blank">Check the tutorial guides<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <hr style="border:1px solid #fff"> <style> p { font-weight: 100; line-height: 1.6 !important; } b, strong { font-weight: 800; } .h3, h3, .h4, h4 {margin-top: 30px;} .h3, h3 { font-size: 23px;} .h4, h4 {font-size: 18px;} .buttondiv:hover { background-position: 100%; } .buttondiv { display: flex; background: linear-gradient(88.04deg, #F514B2 0%, #2966F5 100%); align-items: center; background-image: linear-gradient(45deg,#f514b2,#2966f5, #f514b2); background-size: 200%; transition: .5s; justify-content: center; width: 340px; height: 60px; border-radius: 30px; } .buttondiv a{ width: 340px; height: 60px; border-radius: 30px; display:flex; color: #fff; font-weight: 400; cursor: pointer; border: 0px; height: 60px; color: white; align-items: center; border-radius: 30px; justify-content: center; } .right { width: 12px; border-radius: 0px !important; margin-left: 10px; } li { font-weight: 300; } </style>
June 18, 2022
ZARKO WANTED !
Hey Misfits! <strong>The time has come!</strong>. You need to get your fighters and turrets ready! &#9876;&#65039; <br> <strong><mark style="color:#e30fa1">Zarko and his minions are threatening the construction of the new Space Station.</mark></strong> &#128752;&#65039; <br> Let's defend what is ours! <br> <br> ##The best pilots will be mysteriously rewarded! <br> Wait, mysteriously rewarded? Yes, that's it! <br> <br> This time, with <strong><mark style="color:#e30fa1">Mystery Skins</mark></strong> that will work with the upcoming Third Person Shooter - <u>Disembark!</u> <br> <br> ![Mystery Skins](https://i.ibb.co/yhff5gD/SKINS.png) <br> <br> We’ll be leaking <strong><mark style="color:#e30fa1">4 Armor </mark></strong>and <strong><mark style="color:#e30fa1">2 Weapon Skins</mark></strong> during the event! <br> <br> <u>Kill Zarko just ONCE during the week of the event to earn 1 Mystery skin.</u><br> <br> Come on Saturday 25th at 2pm EST for a <strong><mark style="color:#e30fa1">24h competition</mark> and kill Zarko as many times as you can.</strong><br> Finish among the top players to get more rewards!<br> <br> ##<strong>Rewards for Top Zarko killers on Saturday 25th:</strong> ###Top 1 &#129351; <br> - 5 Mystery skins (+1 from killing Zarko during the week of the event). - $200 in SMCW. - 100 King Coins. - 100k Bits. - 1 Katydid in-game ship. - 1 PF Flyer in-game ship. - 1 Death Kiss in-game ship. - 1 Ladybug in-game ship. - 60 Random Telemetry. <br> <br> ###Top 2 &#129352; <br> - 4 Mystery skins. (+1 from killing Zarko during the week of the event) - $100 in SMCW. - 50 King Coins. - 50k Bits. - 1 PF Flyer in-game ship. - 1 Death Kiss in-game ship. - 1 Ladybug in-game ship. - 40 Random Telemetry. <br> <br> ###Top 3 &#129353; <br> - 3 Mystery skins. (+1 from killing Zarko during the week of the event) - $100 in SMCW. - 25 King Coins. - 25k Bits. - 1 Death Kiss in-game ship. - 1 Ladybug in-game ship. - 20 Random Telemetry. <br> <br> ###Top 4-10 &#127894;&#65039; <br> - 2 Mystery skins each. (+1 from killing Zarko during the week of the event) - $20 in SMCW. - 10 King Coins. - 10k Bits. - 1 Ladybug in-game ship. <br> <br> ###Top 11-50 &#127941; <br> - 1 Mystery skin each. (+1 from killing Zarko during the week of the event) - $5 in SMCW. <br> <br> ##<strong>Event details:</strong> The Zarko boss you'll need to kill is the one in <strong>Hunters Rest</strong> and not any of his clones in the other zones.<br> Zarko event is starting next <strong>Monday 20th 2pm EST / Ending Monday 27th 2pm EST.</strong><br> The day of Zarko's competition is starting <strong>Saturday 25th 2pm EST, ending Sunday 26th 2pm EST.</strong><br> SMCW Rewards for the top players will be calculated at SMCW $ Value at EOE (end of event)<br> Rewards will be sent during the 18th to 24th of July or before.<br> <br> <br> <strong>NOW PREPARE FOR THE ZARKO BATTLE, MISFITS! </strong> <br> <br> <hr style="border:1px solid #fff"> ###<u>New to Space Misfits?</u> <br> <div class="buttondiv"><a class="fix" href="https://discord.gg/spacemisfits" target="_blank">Meet lots of players at our Discord<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <div class="buttondiv"><a class="fix" href="https://spacemisfits.com/download/" target="_blank">Download the game<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <div class="buttondiv"><a class="fix" href="https://space-misfits.gitbook.io/guides/" target="_blank">Check the tutorial guides<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <hr style="border:1px solid #fff"> <style> p { font-weight: 100; line-height: 1.6 !important; } b, strong { font-weight: 800; } .h3, h3, .h4, h4 {margin-top: 30px;} .h3, h3 { font-size: 23px;} .h4, h4 {font-size: 18px;} .buttondiv:hover { background-position: 100%; } .buttondiv { display: flex; background: linear-gradient(88.04deg, #F514B2 0%, #2966F5 100%); align-items: center; background-image: linear-gradient(45deg,#f514b2,#2966f5, #f514b2); background-size: 200%; transition: .5s; justify-content: center; width: 340px; height: 60px; border-radius: 30px; } .buttondiv a{ width: 340px; height: 60px; border-radius: 30px; display:flex; color: #fff; font-weight: 400; cursor: pointer; border: 0px; height: 60px; color: white; align-items: center; border-radius: 30px; justify-content: center; } .right { width: 12px; border-radius: 0px !important; margin-left: 10px; } li { font-weight: 300; } </style>
June 8, 2022
How to Onboard thousands of players? Good question!
Here’s what we’ve been doing in the background to provide our players a solid product. &#x1F91D; You may be closely watching our updates talking about what’s coming, we’re really excited about the fact that we’re able to provide a future where <mark style="color:#e30fa1">many players will be able to play our game</mark>, it all depends on how everything it’s being built from scratch. You can’t deliver a great experience without a stable structure, and that’s also the most challenging task for developers in terms of being able to make everything run smoothly. Here we’re talking about scaling, fighting bots, player management, ingame analytics, and a large etc… Normally, all our “developed in the background” achievements aren’t part of our announcements, so players can’t know about them if we don’t tell. So that’s why we wanted to write this special article. <strong>We made all our internal tools from scratch, it fits what we need</strong>. Blockchain game development is not something we can just download from the store, or get inspiration from other gaming studios that have successful projects but haven’t ever faced on-chain development. Even those projects that are somehow successful can end up being a total mess as it happened before, so we can’t trust any of the current ones and we have to make our own decisions (of course learning from other’s fails too still works). You already know about our procedurally generated engine that can provide millions of different zones for all of our game modes, it’s the tool we needed to power our <a href="https://spacemisfits.com/news/may-jun-2022-dev-update/" target="_blank">Open World, Disembark and it already provides Rogue experiences</a>. Not only can this engine build systems, it can build the universe with procedurally generated stations and planets. That’s only part of what we have, we developed a whole “swissknife” toolset that provides us a lot of information that we’ll be using to deliver better gaming experiences, we can see how many players completed our ingame missions, killed our bosses, NPCs, were killed, and so on. <br> <br> <br> <br> ##<strong>Two of our ad-hoc tools we created and helped us a lot already</strong> <br> ###Community management & front line tech support tools (and internal reward tools) &#x1F527; We needed a way to reward our users for the different events that can happen anytime, as well as for our support team to have a look at the different issues that some users may have, that’s something you have to build from scratch as a tool that enables mods to make these specific actions inside our game, with the addition of the blockchain in mind that is new to many users already. We will keep investing in these tools that are helping us with our user management every day. <br> <br> ###Ingame statistics &#x1F4CA; We created our own reports tool that lets us know how good the players are doing in different zones and gives us a lot of information in order to decide the future updates priorities. Thanks to this tool and our user feedback, we cover the needed ingredients to make a fun game, faster than if we didn’t have any analytic tool at all. <br> <br> <br> In summary, many other projects out there still need to build all of these tools from zero. <mark style="color:#e30fa1">This takes years to build and is very expensive</mark>. You simply can’t design or buy some assets and launch a game. A lot of tools are needed to launch a successful game that is ready for scale and this can take a very long time! It’s critical for Space Misfits to build with a solid foundation with tools and architecture that can scale to hundreds of thousands of players. You may not see a lot of frontend updates right now but we want you to know a lot of work is being completed in the backend. We are happy to keep building a fun game to play with blockchain technology in mind, and of course to talk about these must-have internal development tools that are real achievements for our team. <br> <br> <br> <br> <hr style="border:1px solid #fff"> ###<u>New to Space Misfits?</u> <br> <div class="buttondiv"><a class="fix" href="https://discord.gg/spacemisfits" target="_blank">Meet lots of players at our Discord<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <div class="buttondiv"><a class="fix" href="https://spacemisfits.com/download/" target="_blank">Download the game<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <div class="buttondiv"><a class="fix" href="https://space-misfits.gitbook.io/guides/" target="_blank">Check the tutorial guides<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <hr style="border:1px solid #fff"> <style> p { font-weight: 100; line-height: 1.6 !important; } b, strong { font-weight: 800; } .h3, h3, .h4, h4 {margin-top: 30px;} .h3, h3 { font-size: 23px;} .h4, h4 {font-size: 18px;} .buttondiv:hover { background-position: 100%; } .buttondiv { display: flex; background: linear-gradient(88.04deg, #F514B2 0%, #2966F5 100%); align-items: center; background-image: linear-gradient(45deg,#f514b2,#2966f5, #f514b2); background-size: 200%; transition: .5s; justify-content: center; width: 340px; height: 60px; border-radius: 30px; } .buttondiv a{ width: 340px; height: 60px; border-radius: 30px; display:flex; color: #fff; font-weight: 400; cursor: pointer; border: 0px; height: 60px; color: white; align-items: center; border-radius: 30px; justify-content: center; } .right { width: 12px; border-radius: 0px !important; margin-left: 10px; } li { font-weight: 300; } </style>
May 25, 2022
We never stop Building! Check out our Dev Update!
You may be wondering why we are so silent &#129296; ! Maybe Something big is coming?<br> You’re right, our oven is on fire &#128293; ! Check what's cooking right now!... <br> <br> <strong>Let’s talk about this : &#128064;</strong> <ul> <li>SMCW Staking Gamification</li> <li>Disembark</li> <li>Open World</li> <li>Space Misfits - Squadrons</li> <li>Marketplace (Public Test)</li> </ul> <br> <br> ##SMCW Staking Gamification ![Staking-Gamification](https://i.ibb.co/z5xPr2W/Staking-Gamification.jpg) <br> <br> ###<mark style="color:#e30fa1"><strong>Huge increase in SMCW utility is about to happen!</strong></mark><br> <br> We’re always building and you know that already. Prepare yourself to earn on-chain NFTs/FTs or ingame items by just <a href="https://spacemisfits.com/news/staking-smcw/" target="_blank">staking your SMCW tokens!</a> This is really powering the Space Misfits ecosystem. <br> <br> You earnt lots of SMCW during our ingame events and playing our endgame content; after we had our webshop swapped to SMCW purchases only, then we got the Staking DApp with a huge APR for you to earn and increase your bags! NOW, we bring you Real NFTs/FTs Earnings while Staking your SMCW ! <br> <br> ###Meanwhile you can enter our current staking DApp <div class="buttondiv"><a class="fix" href="https://staking.spacemisfits.com/" target="_blank">STAKE NOW<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <br> <br> ##Disembark ![Disembark-soon](https://i.ibb.co/M2yYmbK/Disembark-leak2.jpg) <br> <br> ###You’re waiting for this already, we know! <br> You’ve heard about our third person shooter that will take place at procedurally generated abandoned ships/space stations! You’ll be able to get your favorite droid, gear up big guns and join the battle, you’ll fight other Misfits and loot, loot and loooot those SMCW. <br> <br> <strong>Where are we now with Disembark?</strong> Well, our devs have been really busy with it, we would love to disclose much more, although it’s important that we keep the surprise factor ready for the launch. Here is what you can expect, and of course, something we can leak you just because you deserve for reading this post! <br> <br> <mark style="color:#e30fa1"><strong>Disembark will bring a 3rd person shooter experience, with solo and team play,</strong></mark> where you will enter procedurally generated ships to loot and try to escape. If you die, you lose your loot and gear. There are no rules inside these ships, you will have short, mid and long term objectives to work towards so every incursion is worth it, even if you die. And of course, the opportunity to hunt other Misfit and loot their dead bodies! <br> <br> <iframe width="950" height="534.38" src="https://www.youtube-nocookie.com/embed/Lm3l8GI9838" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> <br> <br> Expect different playable classes, plenty of weapons that can be modded and enemy encounters where you will have to use your wits and engage while keeping an eye out for other misfits. <br> <br> <br> ##Open World ![Open-World](https://i.ibb.co/9Gy8Swd/Open-World-preview.jpg) <br> <br> ###There can’t be a 360º space universe without an Open World right?<br> <br> You’re always right Misfit! That’s why you also heard about our plans on this already,<br> Our Open World development is kept in secret too &#129323; ! Now it’s time to let you have a look at… <br> <br> <mark style="color:#e30fa1"><strong>The Open world Update is aimed to bring freedom to the player.</strong></mark> We intend to build a fun Sandbox filled with different activities, where you choose what to engage in, and everything is rewarding. <br> <br> Do you imagine yourself rescuing and repairing ships? Patrolling and clearing sectors? Or maybe taking part in illegal activities and escaping the law? Each activity will have unique mechanics and challenges. <u>Open World will bring you the freedom of movement and freedom of choice to have fun your way. </u> <br> <br> &#127760; As part of Open World, <strong>you can expect seamless traveling in and out of the space stations</strong>, which will be social hubs with activities, and a huge galaxy map with locations that you can identify and get to know. <br> <br> Rogue will still have a place in Open World, but we will bring it back to its roots, improving its Roguelike mechanics. <br> <br> We are also redesigning the flight and combat mechanics with a physics driven engine. This will give you more control and responsiveness of your ships movements and bring a more close and fun combat. Modding ships your way, will change how they behave and fly. Your ships will feel responsive to your build, will you have a fast attacking ship or a slower, tankier ship? <br> <br> <br> ##Space Misfits - Squadrons ![Space Misfits-Squadrons](https://i.ibb.co/h1J1tQv/Space-Misfits-Squadrons.jpg) <br> <br> ###You didn’t hear about this one, we know! <br> We’re really excited to present to you our browser powered Squadron Management Game! <mark style="color:#e30fa1"><strong>The browser companion WebApp that will be a critical part of Space Misfits Universe and will be directly synced to it.</strong></mark> <br> <br> &#11088; <strong>We’re leaking some details too! why not!?</strong> <br> <ul> <li>Build up your fleet and EARN SMCW while going into expeditions!</li> <li>In Squadrons you will be able to build a small fleet of ships to send in passive missions, while you are busy flying your ship.</li> <li>Squadrons will allow you to make strategic decisions while setting up your ships and Officers in response to the mission you choose, which will have its own challenges, modifiers and rewards.</li> <li>Most of your NFTs will be a part of Space Misfits Squadrons, some of them will have their first (but not only) implementation. Use them to tip the balance of the fight in your favor, add strategic depth and open up Mission Opportunities for you to take part in.</li> </ul> <br> Lastly, we will have a PVEVP mode as well, where players will fight each other in an auto-battle with modifiers that alter your strategy.<br> <br> <u>Squadrons will continue to evolve alongside Open World and continuously grow in utility. </u> <br> <br> It's going to be a side of our product that offers strategic and resource management gameplay, to accompany our more fast paced action in the Open World.<br> <br> <br> <br> ##Marketplace WebApp ![Space-Misfits-Marketplace](https://i.ibb.co/ngv22qr/Marketplace-Soon.jpg) <br> <br> ###Last but not least! <br> You thought we got our last Marketplace down <u>just for a fix</u> &#10067;<br> <br> OMG, you were missing a big part of the “why was that”, <mark style="color:#e30fa1"><strong>expect big changes to our new Marketplace WebApp that has been fully rebuilt from scratch</strong></mark> and with added new functionality! A big step further to a future switch to SMCW into it!. Prepare for a public test in the following days, we want you selling/buying and enjoying this new whole experience !! <br> <br> <br> <hr style="border:1px solid #fff"> <br> We will be hosting a Discord Townhall next Friday 27th - 8pm UTC / 4pm EST Expect dev updates and participate in a Q&A as we answer all questions from the community. <div class="buttondiv"><a class="fix" href="https://discord.com/events/560969562753859585/977969007665741924" target="_blank">Discord Event LINK<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> ###Send us your questions for the AMA, we'll be making a selection. <div class="buttondiv"><a class="fix" href="https://forms.gle/NiiCiu9EfL9pi8dn8" target="_blank">AMA Questions Form<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> Chosen questions can earn up to 50k Ingame Bits!! <br> <br> <hr style="border:1px solid #fff"> ###<u>New to Space Misfits?</u> <br> <div class="buttondiv"><a class="fix" href="https://discord.gg/spacemisfits" target="_blank">Meet lots of players at our Discord<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <div class="buttondiv"><a class="fix" href="https://spacemisfits.com/download/" target="_blank">Download the game<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <div class="buttondiv"><a class="fix" href="https://space-misfits.gitbook.io/guides/" target="_blank">Check the tutorial guides<img src="/static/homepage/images/right-arrow.png" class="right"></a></div> <br> <hr style="border:1px solid #fff"> <style> p { font-weight: 100; line-height: 1.6 !important; } b, strong { font-weight: 800; } .h3, h3, .h4, h4 {margin-top: 30px;} .h3, h3 { font-size: 23px;} .h4, h4 {font-size: 18px;} .buttondiv:hover { background-position: 100%; } .buttondiv { display: flex; background: linear-gradient(88.04deg, #F514B2 0%, #2966F5 100%); align-items: center; background-image: linear-gradient(45deg,#f514b2,#2966f5, #f514b2); background-size: 200%; transition: .5s; justify-content: center; width: 340px; height: 60px; border-radius: 30px; } .buttondiv a{ width: 340px; height: 60px; border-radius: 30px; display:flex; color: #fff; font-weight: 400; cursor: pointer; border: 0px; height: 60px; color: white; align-items: center; border-radius: 30px; justify-content: center; } .right { width: 12px; border-radius: 0px !important; margin-left: 10px; } li { font-weight: 300; } </style>
FAQ
Some of our most commonly asked questions

Space Misfits is a 3D Multiplayer Space game built with ENJIN Blockchain technology giving players an opportunity to “Play to Earn”.

Our game currently features 2 versions. One PVE version that allows you to explore space, mine asteroids, fight NPCs, build ships, repair/fuel your ships and buy minerals on the market. Our current state of the game is a very simple alpha version that is in testing.

Players can progress in the alpha version by purchasing blueprints in our store currently. Striker and Deathkiss Blueprint NFTs are available for purchase.

You can simply navigate to https://spacemisfits.com/download/ and download our game. This is a free to play game and you do not need anything except for a windows PC to play.

Space Misfits is free to play. You can purchase NFTs in our store to support development but nothing is required to be purchased to play.

Players earn BITS (ingame currency) from a multitude of things they can do in the game. Whether you want to be a trader or hunt down NPC you can earn BITS. Future releases will allow you to exchange your BITS for ERC20 tokens which can be sold on a exchange at a later date. Currently you can earn a assortment of NFTs playing Space Misfits along with ingame drops.